Decktonic wrote:I guess this is the closest I have gotten to that sound:
If you want I can try to share the patch and you can modify it.
SS7117 wrote:I give this a go. haven't done any dubstep in a while, but i can try to find something close.
HarleyLikesMusic wrote:Maybe something like this of mine?
fluid wrote:I like how atonal it is. I can actually figure out a lot of what is going on, but I'm still scratching my head a bit. There is an impressive array of textures in that.
I'm not really a fan of the wobble bass on the DS-10, though. It usually just sounds like an LFO on a filter to me. Dubstep bass sounds are intricately layered so it's hard to get the sound right. I'm tempted to attempt a sound like the second example posted, but I have a feeling it would require at least two synths.
Decktonic wrote:ok I will try to make sure to post the patch later.
I do layer my main bass synth with a very low simple sine wave, to get really thick intense bass. But my problem has always been that I don't have the same bitcrushing effects that I can use in software like Ableton to make the bass gritty.
Wolf Headed Muse wrote:Yeah the closest I got so far was by using both synths so I could get more articulation.
fluid wrote:Wolf Headed Muse wrote:Yeah the closest I got so far was by using both synths so I could get more articulation.
Well, I tried using three synths and Decktonic is right, it seems almost impossible to get any kind of grit without bit crushing.
If you're going to do post-processing anyway, I would just record the synth parts individually and layer them in software while you're adding the effects, since then you can add different effects to different layers of the bass to tweak the sound. From what I've heard, a lot of dubstep producers create their sounds by splitting the base up into different frequency bands and applying different effects to the different bands.
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